- Warlocks are unique in that their spell slots return after only a short rest. Paladins who require spell slots for Smiting are at a huge advantage by gaining a few Warlock spell slots. Paladins could benefit from Warlockâs Invocations that provide ranged attacks, but other Invocations could provide much more enticing utility, in and out of battle.
- You regain all expended spell slots when you finish a long rest. You prepare the list of paladin spells that are available for you to cast, choosing from the paladin spell list. When you do so, choose a number of paladin spells equal to your Charisma modifier + half your paladin level, rounded down (minimum of one spell). The spells must be of.
I am thinking best are:
19/1 - CHA SAD, shield, curse etc. Full Paladin progression and slots. 5th level Paladin spells.
18/2 - Agonizing Blast + Devil Sight. But you lose one 5th level slot. 5th level Paladin spells.
17/3 - Darkness and 2x 2nd level slots (3k8 smites). No more slots lost vs 18/2. 5th level Paladin spells.
But I wonder if you think the following could be more potent:
11/9 - You get Improved Smites, 3rd level spells and 2x 5th level short rest slots by level 18. We could also go 13/7 but in order of 1-6 Pal/1 Hex/7-11 Pala/12-18 Hex/18-20 Pala.
What do you think is most potent split. I don't like 6/14 as you get so few slots to use and Lifedrinker comes so much later than Improved Divine Smites.
19/1 - CHA SAD, shield, curse etc. Full Paladin progression and slots. 5th level Paladin spells.
18/2 - Agonizing Blast + Devil Sight. But you lose one 5th level slot. 5th level Paladin spells.
17/3 - Darkness and 2x 2nd level slots (3k8 smites). No more slots lost vs 18/2. 5th level Paladin spells.
But I wonder if you think the following could be more potent:
11/9 - You get Improved Smites, 3rd level spells and 2x 5th level short rest slots by level 18. We could also go 13/7 but in order of 1-6 Pal/1 Hex/7-11 Pala/12-18 Hex/18-20 Pala.
What do you think is most potent split. I don't like 6/14 as you get so few slots to use and Lifedrinker comes so much later than Improved Divine Smites.
Paladin Spell Slots Short Rest Free
Bards, Clerics, Druids, Eldritch Knights, Paladins, Rangers, Arcane Tricksters, Sorcerers, and Wizards regain their spell slots after a long rest. Only Warlocks regain slots after a short rest, if you don't count Elemental Monks, which regain their ki points after a short rest. Level 1 Warlock 3 points 4 years ago.
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